This half field game develops team possession, composure, movement off the ball and passing skills. Set up. Pitch 30yds x 30yds with a half way line; See complete set up here. What you get your players to do. Start the practice by passing a ball into one of the teams. The team in possession passes the ball around inside their own half.
As a coach, after your warm-up is done and you’ve worked on some drills, you need to pick the most effective in-game drill setup so that you can continue to ...
Drill Purpose Half Court is a simulated soccer game using half of the field. It’s a great drill for preparing for an upcoming game. Both offensive and defensive players are involved and the goal is for the coach to gain a sense of the team’s ability and work on anything that might be an issue.
Half Field Attack This drill is perfect for offenses to learn how to break down a defense and create goal scoring chances. It is also effective for defensive teams to work on quick counter attacks once they win the ball.
This is a clip of a training session of the Fiorentina U16 Academy team. The session was conducted during a WORLD CLASS COACHING coaches tour to Fiorentina,...
More Soccer Drills Half Field images
The field is split in half by a center line, which has a symmetrical distance towards each of the widths and there is a center circle at the middle of this line, which is always 10 yards in diameter. This circle ensures that opposing players are kept at a safe distance when the team in possession kicks off.
It's always good to finishing a soccer training session with a 7 vs. 7 scrimmage to focus on team play. Drill Setup. Create a field approximately 60 X 40 yards. Two full-size goals on each end-line. Split the teams evenly into 7 vs 7. Six field players per team and a goalkeeper in each goal. For younger players with fewer field players, reduce the size of the field and number of players.
Players partner up with one soccer ball per pair. Use cones to make two small squares about 3x3 yards big and 10-20 yards apart. Depending on the age and skill level of the players, increase or decrease the distance between the two squares. Decide on a period of time for each round.